Battle of the three roads

Last week we played the Battle of the three roads I posted earlier on. I did not have time to do more preparation. So we just decided to play the scenario, with the rules from the 2-by-2 rule set. I try to describe the changes we made below.

The map we used

We used the map as shown on top. We copied it to the gaming cloth I made. Unfortunatly I did not have enough forest to cover all the forest, so those had to be drawn in. We didn’t include a lot of terrain rules from the scenario. Skipped the weather section. We used the following rules:

The passing trough the water at the top left is fordable, on a 5+ for infantery, and on a 4+ for horses. The French did have a pontoon brigade, which could construct a bridge, allowing easy passage. On a 1-3 it would take 1 turn to construct the bridge, on a 4-6 it would take two turns. Optionally it could be tried to build a bridge on a different spot, but only on a 6+ they would find a suitable spot.

For the high ground in the middle, we decided that people below could see and fire at people up to the road (which runs in the middle of the high ground) If you were on the other side of the road you would be safe.

For deployment, the British would deploy most forces as wished for in the op third of the map. And act as defending forces, only a small portion would act as reinforcements. For the French would start with a small force on the table, and would have to wait for reinforcement every turn. The total French force was larger than the British, but due to the slow reinforcements the British could defeat them small batches.

The goal for the French was to leave the map with an as large as possible force, at the two exits at the top, behind the river. The British should prevent this. The French did have two corps, every corp would rout if 3 or more units were destroyed. (acting independently from each other). The British side would route if 6 or more units were destroyed.

British Forces

The British were divided in three main forces:

1st Netherlands Division: Stedmann

  • 3 regiments of line Infantry
  • 1 battery of foot artillery

4th British Division: Colville

  • 1 regiment of guards
  • 1 regiments of line Infantry
  • 1 piece of foot artillery

Hanoverian Reserve: von der Decken

  • 2 regiment of guards
  • 2 regiments of line Infantry
  • 1 piece of foot artillery

Attachments:

  • 1 squadron of heavy cavalry
  • 1 squadron of light cavalry

French Forces

The French had two Corpses

I Corps: d’Erlon

  • 8 regiments of line Infantry
  • 1 battery of foot artillery
  • 1 squadron of light cavalry

II Corps: Reille

  • 8 regiments of line Infantry
  • 1 battery of foot artillery
  • 1 squadron of light cavalry

Attachments:

  • 1 company of Engineer/pontoniers

As you can see in the forces list, the French are numerical superior, but the British do have slightly better infantry units. Combined with their deployment advantage, we hoped this would match them up evenly.

Battle started

The Battlefield, the highground.

The Battle started with the advance of the two different French corpses towards the top corner (A and B) The British decided to defend near the town and the bridge (C and D)

The French closing in on the Bridge, while the British scouting force was heading back to the other side of the bridge.

This resulted in a firefight and artillery bombardment at both sides of the bridge. (See F on the map)

On the other side the corps did get confused with the heavy cavelry moving close by, and was in the end locked in at the forest at E. After a couple of turn this force started to break, and even some cavalry reinforcements, did prevent the collapse of this front.

On the other side things started to look better, when the first regiment formed a bridgehead at the other side. But reinforcment and relieve couldn’t bring in quick enough. Resulting in a stalled fight. The British which defeated the forces at E now diverted to the bridge, making the situation very risky for the French. A quick break through didn’t happen, and a major retreat had to be called by the French.

The British came out very victorious, by only loosing two regiments of infantry, but slaying 4 French regiments of infantry, a squadron of light cavalry, the HQ of one of the corpses, and capturing the engineering/Pontoon brigade.

Conclusion

This was a real fun game. I had quite a busy week, and did not have a lot of time in preparation. And we had to decide the rules of the scenario at the beginning. But the rules flowed very well, felt quite even matched and did give a nice gaming night. In hindsight I should have focused on one attacking location, and combined the two corpses on the left side (D), hoping to tumble the fronts one, by one. I think we will play more of these games in the future.

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